UNREDEEMED

Unredeemed

Press Kit

A dark horde-survival roguelite through Dante's nine circles of hell: one thumb, real bosses, no energy timers.

Fact sheet

DeveloperVIZN Labs, Texas, USA
ReleaseLate 2026, worldwide
PlatformsiOS, Android. PC (Steam) later.
PriceFree, with optional rewarded ads and one $4.99 Supporter Edition
EngineGodot 4
Websiteunredeemed.vizns.com
Press contact

Description

Unredeemed is a horde-survival roguelite set in Dante's Inferno, made for phones. You steer with one thumb while your weapons fire on their own, surviving thirty minutes in each of the nine circles of hell. Each circle is three worlds stacked on top of each other, and when the floor cracks you fall into the next. Enemies fight in shield walls and banner-led crowds, bosses like the Boatman, the Lovers and the Temptress hunt you with telegraphed attacks, and eight weapons evolve into hellish forms. It's free, with no energy, no timers and no paid power; ads appear only when you choose to watch one.

History

VIZN Labs is a one-person studio. Unredeemed began as a love letter to the survivors genre with one question: what if the horde had tactics and the bosses had real fights? It's built in Godot, designed in portrait for one hand from the first prototype, and inspired by Doré's engravings of the Inferno.

Features

Media

The Unredeemed logo

Download the logo (PNG, transparent) · App icon (PNG) · Title art (PNG, 360×640 pixel art)

Trailer, screenshots and GIFs are coming before launch. Review builds and Supporter Edition codes are available on request from .

Credits

Design, code and art directionVIZN Labs
Sound effectsSonniss GDC Game Audio Bundle; The Free Firearm Sound Library (CC0)
FontsCinzel, Cinzel Decorative, Pixelify Sans (SIL Open Font License)
EngineGodot Engine (MIT)